Games Review

Skate 3 Impossible Hippy Jump Move

This is the most amazing move ever. It must’ve took him centuries to pull this off.

skate 3 jump is the name of the url. Must’ve took him forever to do this trick..If your trying this out, the last part is the hard part because the board can still get stuck Try to get enough speed So it wouldn’t get stuck.

You must also get a good angle so it can look impressive..

Skate 3 is a really good game, I recommend people to try this out because you can compete online, do challenges, and many many many more. They also release active DLCs to further your playing experience. You can even customize your character, your board, your wheels, trucks, image, and everything. You can ever set up your clan and compete against other people online who also wants to Challenge

You can do so many with skate 3 jump. So try it out and try something that looks hard to achieve. Chances are, it may still work and you just pulled off something amazing!

You can also create your own skate park levels. You can customize the background and everything such as the railings, stairs, verts, and more!. You can upload it online and also play others created skatepark levels.

So you can get more variety on pulling off something amazing also.

People also make videos on Youtube about realistic montages or arcade. Realistic montages (obviously) Try to make the moves as realistic as possible. In arcade it’s otherwise where they try to make the moves as unrealistic as possible. Such as grinding up a rail or backflipping off a tower and landing on a flagpole while grinding down.. You can choose whichever style you want to pull off and you can upload them in youtube and show them off to the world!

skate 3 jump awesome..

Oh and to add more to the topic. The user of the video has more skate 3 videos that you can watch. Such as the amazing hippy tunnel that took more than 400 tries (I recall) or the one where he throws the skateboard inside the shopping cart, taking around 700+ tries. I can’t imagine myself trying that out for that much times!!

Try something out!

Diablo Game Review

Diablo: This game is one of the Golden Games and shall live in the hearts of all who have played it forever. Mainly you slug your way through dungeons and kill monsters with an incredible variety in weapons. Diablo can’t be classified as an RPG or an Action or for that matter an Adventure Game.

Gameplay: As I described Earlier the purpose of this game is to get to the bottom of hell and kill Diablo a.k.a. Satan. It is mainly a point and click as in Click to bash crap out of your foes, drink potions, cast spells, buy, sell, talk, walk, open chests, and about anything else you can imagine. While sounding simplistic it is good for people with less of a reaction time as they are not flipping through the manual for the right button to press. In the game you play as either a Rogue (Archer), Warrior (Melee), or Sorcerer(Spell Slinger). All classes are unique and fun to play. I suggest playing Diablo through 3 times (once with each character) to get all you can from the replay value. Online play is fun and intuitive if you play with the right people. I.E. Don’t play with people you know cheat or if you find out they do boot thier buts out of the server. People like that ruin the fun of venturing into dungeons. If you are a cheater reading this please don’t for it ruins the fun for others.

Graphics: I would like to point out that as I write this review the year is 2003. I am aware that games like Diablo 2, Dungeon Siege, and Neverwinter Nights are out and have incredible Graphics. While I look at this game I can say Yes, Things are simple looking, Yes, There are 2D Graphics, and Yes, You can’t Rotate the camera. But, After all this I would like to say the graphics are good. Especially for low end systems. With the incredibly smooth gameplay the graphics almost melt into the background. They are good though as in you can see the things your character is carrying (swords and shields etc.) and Dungeons look good yet sometimes repetitive.

Sound: The Sound for Diablo is great. From beasts of Hell howling in the night to you bashing their skulls open the game sounds great.

Black and White is a very difficult game to review

Black and White is a very difficult game to review. On the one hand, it is certainly groundbreaking — different than anything you’ve played before, stunning at times, visually engaging always. On the other hand, as mentioned by other reviewers, gameplay eventually becomes its biggest obstacle in being a truly legendary game.

Black and White is really 2 games in one. Certainly the most fun in the game comes from training your creature, via standard punishment and reinforcement schedules (as a psychologist, I found this aspect of the game to be a blast), to behave in certain ways. You do have quite a bit of freedom, although not unlimited. You must wait for your creature to engage in some behavior (chosen from a finite set of programmed options) and then either pet or punish to respectively increase or decrease the future probability of that behavior occurring again. In this manner, you can mold your creature in a variety of ways — my creature eventually became an angelic samaritan, who liked to wander the countryside, provide food for the hungry, and dance with children. In contrast, my girlfriend’s creature liked to throw cows at trees for target practice, and threw a tantrum (literally) every time she tried to potty-train it. If one was to ignore the dictates of Black and White, one could spend all his/her time simply playing with the creature — and I suspect that many people who buy Black and White will do exactly that. However, if you’re like me and actually want to play through the scenarios and maybe win the game, you’re training regimen eventually becomes quite delineated — you have to train your creature to cast certain spells, to help you take care of the populace (and/or attack the enemy), and take care of its own needs without your supervision.

Because you’ll need the spare time to complete the second “game within the game” of Black and White. This second aspect is basically a real-time god-game, where you’re responsible for the growth and development of a particular culture (group of villages). In addition, you must constantly be working towards converting the followers of whatever other gods are involved in the scenario. This might have been fun, except that micromanagement becomes your worst enemy and eventually you become absolutely sick of running around the map, feeding these people, attacking those people, checking in on your creature, building houses there, etc. Too much — and although your creature is supposed to be your primary helper to reduce work-load, they typically don’t help enough.